


Designed at Facebook Oculus, Menlo Park, CA 2017
Key art designed for the virtual Oculus storefront during the Winter Sale 2017. I gathered 3D models and rendered light/shadow and depth in Adobe Dimension, and then brought several cuts of the scene into Photoshop to add texture, color, and detail. I could cut various scenes to overlay game titles and create a visual campaign seen within VR headsets.